Attacks 1 enemy from a distance of 9m, dealing 110 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1s if the hit lands as a critical hit. #1 Damage: 145% ATK
Attacks 1 enemy from a distance of 9m, dealing 117 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1.2s if the hit lands as a critical hit. #1 Damage: 153.7% ATK
Attacks 1 enemy from a distance of 9m, dealing 123 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1.4s if the hit lands as a critical hit. #1 Damage: 162.4% ATK
Attacks 1 enemy from a distance of 9m, dealing 134 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1.6s if the hit lands as a critical hit. #1 Damage: 176.9% ATK
Attacks 1 enemy from a distance of 9m, dealing 148 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 1.8s if the hit lands as a critical hit. #1 Damage: 194.3% ATK
Attacks 1 enemy from a distance of 9m, dealing 159 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 2s if the hit lands as a critical hit. #1 Damage: 208.8% ATK
Attacks 1 enemy from a distance of 9m, dealing 172 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 2.2s if the hit lands as a critical hit. #1 Damage: 226.2% ATK
Attacks 1 enemy from a distance of 9m, dealing 183 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 2.4s if the hit lands as a critical hit. #1 Damage: 240.7% ATK
Attacks 1 enemy from a distance of 9m, dealing 196 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 2.6s if the hit lands as a critical hit. #1 Damage: 258.1% ATK
Attacks 1 enemy from a distance of 9m, dealing 207 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 2.8s if the hit lands as a critical hit. #1 Damage: 272.6% ATK
Attacks 1 enemy from a distance of 9m, dealing 220 damage. Reduces the cooldown of Active Skill 3 on Redd Riot by 3s if the hit lands as a critical hit. #1 Damage: 290% ATK
Skill 2
Eat Lead!
Attacks 1 enemy from a distance of 9m, 5 times, dealing 44 damage per hit. Redd Riot gains 15Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 57.5% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 46 damage per hit. Redd Riot gains 17Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 60.9% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 49 damage per hit. Redd Riot gains 17Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 64.4% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 53 damage per hit. Redd Riot gains 19Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 70.2% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 59 damage per hit. Redd Riot gains 19Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 77.1% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 63 damage per hit. Redd Riot gains 21Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 82.8% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 68 damage per hit. Redd Riot gains 21Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 89.7% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 73 damage per hit. Redd Riot gains 23Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 95.4% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 78 damage per hit. Redd Riot gains 23Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 102.3% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 82 damage per hit. Redd Riot gains 25Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 108.1% ATK
Attacks 1 enemy from a distance of 9m, 5 times, dealing 87 damage per hit. Redd Riot gains 25Ultimate Mana 5 times if the hit lands as a critical hit. #1 Damage: 115% ATK
Skill 3
Safe Cracker
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 113 damage. Casts a [Hex] debuff on the targets, lasting 8s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 149% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 120 damage. Casts a [Hex] debuff on the targets, lasting 9s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 157.9% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 127 damage. Casts a [Hex] debuff on the targets, lasting 9s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 166.9% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 138 damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 181.8% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 152 damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 199.7% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 163 damage. Casts a [Hex] debuff on the targets, lasting 11s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 214.6% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 177 damage. Casts a [Hex] debuff on the targets, lasting 11s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 232.4% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 188 damage. Casts a [Hex] debuff on the targets, lasting 13s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 247.3% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 202 damage. Casts a [Hex] debuff on the targets, lasting 13s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 265.2% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 213 damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 280.1% ATK
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing 226 damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex #1 Damage: 298% ATK
Ultimate
Running Riot!
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 24 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.5s if the hit lands as a critical hit. #1 Damage: 31.5% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 25 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.6s if the hit lands as a critical hit. #1 Damage: 33.4% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 27 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.7s if the hit lands as a critical hit. #1 Damage: 35.3% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 29 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.8s if the hit lands as a critical hit. #1 Damage: 38.4% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 32 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 0.9s if the hit lands as a critical hit. #1 Damage: 42.2% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 34 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1s if the hit lands as a critical hit. #1 Damage: 45.4% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 37 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1.1s if the hit lands as a critical hit. #1 Damage: 49.1% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 40 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1.2s if the hit lands as a critical hit. #1 Damage: 52.3% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 43 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1.3s if the hit lands as a critical hit. #1 Damage: 56.1% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 45 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1.4s if the hit lands as a critical hit. #1 Damage: 59.2% ATK
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of Redd Riot, from a distance of 9m, 8 times over 0.8s, dealing 48 damage per hit. Each hit reduces the cooldown of a random Active Skill on Redd Riot by 1.5s if the hit lands as a critical hit. #1 Damage: 63% ATK
Combo
Combo Attack
#1 Attacks 1 enemy from a distance of 9m, dealing 19 damage. Damage: 24.5% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 28 damage. Damage: 36.5% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 36 damage. Damage: 47.5% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 46 damage. Damage: 60.5% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 28 damage. Damage: 36.5% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 20 damage. Damage: 26% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 29 damage. Damage: 38.7% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 38 damage. Damage: 50.3% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 49 damage. Damage: 64.1% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 29 damage. Damage: 38.7% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 21 damage. Damage: 27.4% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 31 damage. Damage: 40.9% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 40 damage. Damage: 53.2% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 51 damage. Damage: 67.8% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 31 damage. Damage: 40.9% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 23 damage. Damage: 29.9% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 34 damage. Damage: 44.5% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 44 damage. Damage: 58% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 56 damage. Damage: 73.8% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 34 damage. Damage: 44.5% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 25 damage. Damage: 32.8% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 37 damage. Damage: 48.9% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 48 damage. Damage: 63.7% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 62 damage. Damage: 81.1% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 37 damage. Damage: 48.9% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 27 damage. Damage: 35.3% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 40 damage. Damage: 52.6% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 52 damage. Damage: 68.4% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 66 damage. Damage: 87.1% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 40 damage. Damage: 52.6% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 29 damage. Damage: 38.2% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 43 damage. Damage: 56.9% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 56 damage. Damage: 74.1% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 72 damage. Damage: 94.4% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 43 damage. Damage: 56.9% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 31 damage. Damage: 40.7% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 46 damage. Damage: 60.6% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 60 damage. Damage: 78.8% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 76 damage. Damage: 100.4% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 46 damage. Damage: 60.6% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 33 damage. Damage: 43.6% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 49 damage. Damage: 65% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 64 damage. Damage: 84.5% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 82 damage. Damage: 107.7% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 49 damage. Damage: 65% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 35 damage. Damage: 46.1% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 52 damage. Damage: 68.6% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 68 damage. Damage: 89.3% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 86 damage. Damage: 113.7% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 52 damage. Damage: 68.6% ATK
#1 Attacks 1 enemy from a distance of 9m, dealing 37 damage. Damage: 49% ATK
#2 Attacks 1 enemy from a distance of 9m, dealing 55 damage. Damage: 73% ATK
#3 Attacks 1 enemy from a distance of 9m, dealing 72 damage. Damage: 95% ATK
#4 Attacks 1 enemy from a distance of 9m, dealing 92 damage. Damage: 121% ATK
#5 Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing 55 damage. Damage: 73% ATK