Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 118 damage. Casts a [25% DEF Down] debuff on the targets, lasting 12s.
Accuracy required for: Pull, DEF Down #1 Damage: 140% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 125 damage. Casts a [30% DEF Down] debuff on the targets, lasting 12s.
Accuracy required for: Pull, DEF Down #1 Damage: 148.4% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 132 damage. Casts a [30% DEF Down] debuff on the targets, lasting 13s.
Accuracy required for: Pull, DEF Down #1 Damage: 156.8% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 143 damage. Casts a [30% DEF Down] debuff on the targets, lasting 14s.
Accuracy required for: Pull, DEF Down #1 Damage: 170.8% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 158 damage. Casts a [35% DEF Down] debuff on the targets, lasting 14s.
Accuracy required for: Pull, DEF Down #1 Damage: 187.6% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 169 damage. Casts a [35% DEF Down] debuff on the targets, lasting 14s.
Accuracy required for: Pull, DEF Down #1 Damage: 201.6% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 183 damage. Casts a [35% DEF Down] debuff on the targets, lasting 15s.
Accuracy required for: Pull, DEF Down #1 Damage: 218.4% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 195 damage. Casts a [40% DEF Down] debuff on the targets, lasting 15s.
Accuracy required for: Pull, DEF Down #1 Damage: 232.4% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 209 damage. Casts a [40% DEF Down] debuff on the targets, lasting 16s.
Accuracy required for: Pull, DEF Down #1 Damage: 249.2% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 221 damage. Casts a [45% DEF Down] debuff on the targets, lasting 16s.
Accuracy required for: Pull, DEF Down #1 Damage: 263.2% ATK
Pulls the 10 enemies with the lowest current HP in a 15m radius to Minarth. Attacks the targets in a 10m radius around Minarth, from a distance of 2m, dealing 235 damage. Casts a [50% DEF Down] debuff on the targets, lasting 18s.
Accuracy required for: Pull, DEF Down #1 Damage: 280% ATK
Skill 2
Annihilator Wing
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 120 damage. Casts a [Shock] debuff on the targets, lasting 3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 127 damage. Casts a [Shock] debuff on the targets, lasting 3.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 151% ATK
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 134 damage. Casts a [Shock] debuff on the targets, lasting 3.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 146 damage. Casts a [Shock] debuff on the targets, lasting 3.8s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 160 damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 172 damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 187 damage. Casts a [Shock] debuff on the targets, lasting 4.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 199 damage. Casts a [Shock] debuff on the targets, lasting 4.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 213 damage. Casts a [Shock] debuff on the targets, lasting 4.8s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 225 damage. Casts a [Shock] debuff on the targets, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Selects 1 enemy up to 14m away. Attacks the 10 enemies with the lowest current HP in a 7m radius around the target, from a distance of 4m, dealing 239 damage. Casts a [Shock] debuff on the targets, lasting 5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock #1 Damage: 285% ATK
Combo
Combo Attack
#1 Attacks 1 enemy from a distance of 2m, dealing 111 damage. Damage: 132.5% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 116 damage. Casts a [10% Combo SPD Down] debuff on the target, lasting 4s.
Accuracy required for: Combo SPD Down Damage: 137.5% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 118 damage. Damage: 140.4% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 122 damage. Casts a [11% Combo SPD Down] debuff on the target, lasting 4s.
Accuracy required for: Combo SPD Down Damage: 145.7% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 125 damage. Damage: 148.4% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 129 damage. Casts a [12% Combo SPD Down] debuff on the target, lasting 4s.
Accuracy required for: Combo SPD Down Damage: 154% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 136 damage. Damage: 161.7% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 141 damage. Casts a [12% Combo SPD Down] debuff on the target, lasting 5s.
Accuracy required for: Combo SPD Down Damage: 167.8% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 149 damage. Damage: 177.6% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 155 damage. Casts a [13% Combo SPD Down] debuff on the target, lasting 5s.
Accuracy required for: Combo SPD Down Damage: 184.2% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 160 damage. Damage: 190.8% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 166 damage. Casts a [14% Combo SPD Down] debuff on the target, lasting 5s.
Accuracy required for: Combo SPD Down Damage: 198% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 174 damage. Damage: 206.7% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 180 damage. Casts a [15% Combo SPD Down] debuff on the target, lasting 5s.
Accuracy required for: Combo SPD Down Damage: 214.5% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 185 damage. Damage: 219.9% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 192 damage. Casts a [16% Combo SPD Down] debuff on the target, lasting 5s.
Accuracy required for: Combo SPD Down Damage: 228.2% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 198 damage. Damage: 235.9% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 206 damage. Casts a [16% Combo SPD Down] debuff on the target, lasting 6s.
Accuracy required for: Combo SPD Down Damage: 244.8% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 209 damage. Damage: 249.1% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 217 damage. Casts a [18% Combo SPD Down] debuff on the target, lasting 6s.
Accuracy required for: Combo SPD Down Damage: 258.5% ATK
#1 Attacks 1 enemy from a distance of 2m, dealing 223 damage. Damage: 265% ATK
#2 Attacks 1 enemy from a distance of 2m, dealing 231 damage. Casts a [20% Combo SPD Down] debuff on the target, lasting 6s.
Accuracy required for: Combo SPD Down Damage: 275% ATK
Invokation
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 202 damage. Casts a [15% Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 240% ATK- INVOKATION END -
Casts a [40% Crit DMG Up] buff on the Bound Invoker, lasting 10s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 214 damage. Casts a [17% Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 254.4% ATK- INVOKATION END -
Casts a [45% Crit DMG Up] buff on the Bound Invoker, lasting 10s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 226 damage. Casts a [19% Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 268.8% ATK- INVOKATION END -
Casts a [50% Crit DMG Up] buff on the Bound Invoker, lasting 10s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 246 damage. Casts a [19% Blind] debuff on the targets, lasting 13s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 292.8% ATK- INVOKATION END -
Casts a [50% Crit DMG Up] buff on the Bound Invoker, lasting 11s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 270 damage. Casts a [21% Blind] debuff on the targets, lasting 13s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 321.6% ATK- INVOKATION END -
Casts a [50% Crit DMG Up] buff on the Bound Invoker, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 290 damage. Casts a [23% Blind] debuff on the targets, lasting 13s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 345.6% ATK- INVOKATION END -
Casts a [60% Crit DMG Up] buff on the Bound Invoker, lasting 12s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 314 damage. Casts a [23% Blind] debuff on the targets, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 374.4% ATK- INVOKATION END -
Casts a [60% Crit DMG Up] buff on the Bound Invoker, lasting 14s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 335 damage. Casts a [25% Blind] debuff on the targets, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 398.4% ATK- INVOKATION END -
Casts a [60% Crit DMG Up] buff on the Bound Invoker, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 359 damage. Casts a [25% Blind] debuff on the targets, lasting 15s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 427.2% ATK- INVOKATION END -
Casts a [70% Crit DMG Up] buff on the Bound Invoker, lasting 16s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 379 damage. Casts a [30% Blind] debuff on the targets, lasting 15s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 451.2% ATK- INVOKATION END -
Casts a [70% Crit DMG Up] buff on the Bound Invoker, lasting 18s.
- INVOKATION -
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing 403 damage. Casts a [30% Blind] debuff on the targets, lasting 17s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 480% ATK- INVOKATION END -
Casts a [80% Crit DMG Up] buff on the Bound Invoker, lasting 18s.