Invokers CompanionMy box

Events

Pick the highest stage you clear for each boss. The page works out the energy a whole chase takes, what you'll earn, and the gems to cover the gap.

How events work

Events come in two layers. Standalone events run for 3 to 7 days, with a bracket of 50 players and ten reward thresholds. They run inside a 21-day Get Legendary chase (a bracket of 100, 1,000 points to enter), whose tiers pay 200 Gold Crowns in total. Points from each standalone event also count toward the chase.

Energy for a chase

Pick the highest stage you clear comfortably: points per energy rises with stage. Points per run are averages from each stage's drop rates and the points each drop scores.

Relic Boss: Ulgorim–
Relic Boss: Althar–
Relic Boss: Sakiel–
Accessory Hunt (clan boss)–
Crest Bosses–
Omnissi (Essence)–
Pentiax (Titan Sparks)–
Campaign Rush–
Energy for the chase–
How this is worked out

Runs = target ÷ points per run, rounded up. Energy = runs × energy per run × how many of that event a chase holds. Points per run are averages over each stage's drops, so real runs vary.

Energy you'll have

Over the 21-day chase, claiming every daily source. The recharge is 288 a day (one every 5 minutes), and gems buy 100 energy for 150.

Every day

Natural recharge288
Playtime reward100
Bonus quest250
Gem shop (50 gems)100
Arena Bazaar (300 tokens)100
Daily quest100
Daily shop energy50
8-hour shop energy (3 a day)90
Per day1,078

Over the chase

Weekly quests1,200
Monthly quests1,000
Event rewards2,400
Daily rewards1,100
Income28,338
You need–
You'll have28,338
Short by–
Gems to cover it–

Arena Rush

29 battles a day (one an hour plus five from playtime rewards). A 21-day chase holds three 3-day Arena Rush events, and wins score double during them (9 days). Counting every battle won. Chase: points over the whole chase. Days: days at normal points to reach the 18,000-point final reward. Top tier: whether the chase total reaches 108,000.

LeagueA dayChaseDaysTop tier?
Bronze 11,16034,80015.5No
Bronze 21,45043,50012.4No
Bronze 31,74052,20010.3No
Bronze 42,03060,9008.9No
Silver 12,32069,6007.8No
Silver 22,61078,3006.9No
Silver 32,90087,0006.2No
Silver 43,19095,7005.6No
Gold 13,480104,4005.2No
Gold 23,770113,1004.8Yes
Gold 34,060121,8004.4Yes
Gold 44,350130,5004.1Yes

Every event and its target

Final reward targets from recent events. Targets can differ between divisions and from one event to the next.

EventFinal rewardHow it scores
Relic Boss51,000Points for every item dropped, by stars and rarity: 30 to 60 for a 3-star item, 40 to 100 for 4 stars, 230 to 450 for 5 stars and 800 to 2,500 for 6 stars. Two items drop per run.
Accessory Hunt (clan boss)51,000Scored like the Relic Boss events: points per item by stars and rarity, two items per run.
Crest Bosses18,0001 point per Rare, 10 per Epic and 100 per Legendary item dropped.
Omnissi (Essence)16,0001 point per Rare, 10 per Epic and 100 per Legendary item dropped.
Pentiax (Titan Sparks)32,0001 point per Titan Spark.
Campaign Rush4,800A fixed score per battle by difficulty, the same on every stage.
Arena Rush18,000Points for every arena battle, more for a win and more in higher leagues: from 40 per win and 20 per loss in Bronze 1 up to 150 and 70 in Gold 4. Some days score double.
Gear Up12,000Points for upgrading gear to +5, +10, +15 and +20, more for higher-star gear.
Invoker Summon200,000Points for every summon item used, plus points for each Invoker pulled by rarity. Chroma pulls score double.
Titan Summon180,000Points for every orb used, plus points for each Titan pulled by rarity.
Invoker Power Up90,000Points for levels gained, ascensions, awakening levels and codices used.
Titan Power Up60,000Points for Titan levels, ascensions, empowerments and prisms.

Energy per stage for each boss is on its boss guide. For summon events, the Summons page has the rates.