Attacks 1 enemy 2 times, dealing 22 damage per hit. Each hit casts a [0.5% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK).
Attacks 1 enemy 2 times, dealing 24 damage per hit. Each hit casts a [0.5% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK).
Attacks 1 enemy 2 times, dealing 25 damage per hit. Each hit casts a [0.6% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.6% of their MAX HP per tick (up to 225% ATK).
Attacks 1 enemy 2 times, dealing 27 damage per hit. Each hit casts a [0.6% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.6% of their MAX HP per tick (up to 225% ATK).
Attacks 1 enemy 2 times, dealing 30 damage per hit. Each hit casts a [0.7% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.7% of their MAX HP per tick (up to 250% ATK).
Attacks 1 enemy 2 times, dealing 32 damage per hit. Each hit casts a [0.7% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.7% of their MAX HP per tick (up to 250% ATK).
Attacks 1 enemy 2 times, dealing 35 damage per hit. Each hit casts a [0.8% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.8% of their MAX HP per tick (up to 300% ATK).
Attacks 1 enemy 2 times, dealing 37 damage per hit. Each hit casts a [0.9% Bleed] debuff on the target, lasting 2s. The [Bleed]ticks every 2s, damaging targets by 0.9% of their MAX HP per tick (up to 300% ATK).
Attacks 1 enemy 2 times, dealing 40 damage per hit. Each hit casts a [0.9% Bleed] debuff on the target, lasting 3s. The [Bleed]ticks every 2s, damaging targets by 0.9% of their MAX HP per tick (up to 350% ATK).
Attacks 1 enemy 2 times, dealing 42 damage per hit. Each hit casts a [1% Bleed] debuff on the target, lasting 3s. The [Bleed]ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 350% ATK).
Attacks 1 enemy 2 times, dealing 45 damage per hit. Each hit casts a [1% Bleed] debuff on the target, lasting 4s. The [Bleed]ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 400% ATK).
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 93 damage. Launches all enemies, knocking them 6m away, for 1s.
Accuracy required for: Launch #1 Damage: 145% ATK
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 98 damage. Launches all enemies, knocking them 6m away, for 1s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 104 damage. Launches all enemies, knocking them 6m away, for 1.1s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 113 damage. Launches all enemies, knocking them 6m away, for 1.1s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 124 damage. Launches all enemies, knocking them 6m away, for 1.2s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 134 damage. Launches all enemies, knocking them 6m away, for 1.2s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 145 damage. Launches all enemies, knocking them 6m away, for 1.2s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 154 damage. Launches all enemies, knocking them 6m away, for 1.3s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 165 damage. Launches all enemies, knocking them 6m away, for 1.3s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 174 damage. Launches all enemies, knocking them 6m away, for 1.3s.
Charges through a 14x4m path towards the furthest enemy in a 4x14m area in front of Cordus the Tempest, damaging each enemy hit, dealing 186 damage. Launches all enemies, knocking them 6m away, for 1.6s.
Accuracy required for: Launch #1 Damage: 290% ATK
Skill 3
Blinding Sacrament
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 96 damage. Casts a [10% Blind] debuff on the targets, lasting 6s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 150% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 102 damage. Casts a [10% Blind] debuff on the targets, lasting 7s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 159% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 108 damage. Casts a [11% Blind] debuff on the targets, lasting 7s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 168% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 117 damage. Casts a [11% Blind] debuff on the targets, lasting 7s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 183% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 129 damage. Casts a [13% Blind] debuff on the targets, lasting 8s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 201% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 138 damage. Casts a [13% Blind] debuff on the targets, lasting 9s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 216% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 150 damage. Casts a [13% Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 234% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 159 damage. Casts a [15% Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 249% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 171 damage. Casts a [15% Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 267% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 180 damage. Casts a [17% Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 282% ATK
Attacks 9 enemies in a 7.5m radius around Cordus the Tempest, dealing 192 damage. Casts a [20% Blind] debuff on the targets, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Blind #1 Damage: 300% ATK
Ultimate
Heavenly Verdict
Attacks 1 enemy, dealing 312 damage. Damage increases by 7% per debuff on the target, limited up to +60% damage. #1 Damage: 487.5% ATK
Attacks 1 enemy, dealing 331 damage. Damage increases by 8% per debuff on the target, limited up to +60% damage. #1 Damage: 516.8% ATK
Attacks 1 enemy, dealing 349 damage. Damage increases by 9% per debuff on the target, limited up to +60% damage. #1 Damage: 546% ATK
Attacks 1 enemy, dealing 381 damage. Damage increases by 10% per debuff on the target, limited up to +60% damage. #1 Damage: 594.8% ATK
Attacks 1 enemy, dealing 418 damage. Damage increases by 10% per debuff on the target, limited up to +60% damage. #1 Damage: 653.2% ATK
Attacks 1 enemy, dealing 449 damage. Damage increases by 12% per debuff on the target, limited up to +60% damage. #1 Damage: 702% ATK
Attacks 1 enemy, dealing 487 damage. Damage increases by 12% per debuff on the target, limited up to +70% damage. #1 Damage: 760.5% ATK
Attacks 1 enemy, dealing 518 damage. Damage increases by 12% per debuff on the target, limited up to +70% damage. #1 Damage: 809.2% ATK
Attacks 1 enemy, dealing 555 damage. Damage increases by 12% per debuff on the target, limited up to +80% damage. #1 Damage: 867.8% ATK
Attacks 1 enemy, dealing 587 damage. Damage increases by 14% per debuff on the target, limited up to +90% damage. #1 Damage: 916.5% ATK
Attacks 1 enemy, dealing 624 damage. Damage increases by 14% per debuff on the target, limited up to +90% damage. #1 Damage: 975% ATK