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The Light Garuda

LightOmnissi (Light)

Beat the Light Garuda to win Light Essence — required to Ascend Light Invokers.

Best picks: Invokers · Titans

Do

  • Take Invokers or Relics with Paralysis and Blight Tolerances
  • Focus on attacking output and high DPS, not healing.
  • Try to block damage in the first place, rather than recovering through heals.

Don't

  • Rely on heals. You're going to fail.
  • Take it slow.
  • Rely on Damage Dealers with Vampire Relics.

What it does

Whenever an Invoker heals, their max HP drops by half the amount healed, for the rest of the fight. Use shields and Invincibility, not heals.

Twisted Prism
Marks 3 Invokers and adds Blight (-3% Skill Recovery a stack).
Fractured Spectrum
Lane-by-lane light waves: 15s Paralysis and Blight.
Glimmerflash
Charges your furthest Invoker and launches everyone in the path.
Beams of Radiance
Shields for 30% of max HP and beams everyone until it loses 10% max HP.

Counter picks

Full boss briefing

While the Garuda shares some skills across each Element, there are also unique mechanics to overcome to master each one.

The Light Garuda possesses a unique passive that turns your own heals against you. Whenever a member of your team is healed, the Garuda’s passive will destroy a portion of their MAX HP, equal to 50% of the heal — permanently reducing their MAX HP for the duration of the battle.

The Light Garuda’s Combo Attack will also heal the Garuda equal to the amount of damage she inflicts on you. Its first skill, Twisted Prism, also grants the Garuda a Shield equal to 3% of its MAX HP for each target hit by the attack; if she hits five of your team members, that means she's going to gain a huge 15% MAX HP Shield.

You have two options to deal with this: first, bring Block Buffs and prevent the Shield from appearing; second, bring maximum damage and nuke it down as fast as possible.

And if it wasn’t obvious, relying on heals to get you through this fight may be a bad idea — you’ll slowly get weakened and ground down due to the Garuda’s passive skill.

Corruptions

Bring Invokers or relics with these tolerances. Tap one to see who counters it.

Stages

The boss's level, element and base stats on each stage, the enemy team's Accuracy and Resistance, and the bonus (+) or penalty (−) the stage gives your Invokers' Tolerances.

StageEnergyLevelElementHPATKDEFSkill levelEnemy ACCEnemy RESTolerance
153Light35,00015600–050+75%
2515Light60,00025720–050+70%
3530Light110,00050960–550+60%
4735Light190,000701,080–1055+50%
5740Light240,000901,20011560+45%
6745Light350,0001501,20012065+40%
7750Light450,0002751,32012575+35%
8955Light580,0003751,320125110+30%
9960Light750,0004751,320130115+25%
10965Light900,0005401,3202401740%
11970Light1,200,0005801,440250275−10%
121175Light1,500,0006801,560260310−20%
131180Light1,800,0008201,560270345−30%
141185Light2,400,0001,1001,560380380−40%
151190Light3,000,0001,6001,680490440−50%
1613100Light4,500,0001,8501,6804105475−60%
1713110Light6,000,0002,4006,0005115515−70%
1813115Light8,000,0002,8006,5006140555−80%
1913120Light10,000,0004,0008,0007150595−100%
2014150Light12,000,0005,0008,5008175635−100%