

The loading screen tips, fact-checked
Of the 40 loading-screen tips, the checkable ones mostly hold up. One gets the maths wrong, and a few big things are missing.
Confirmed
| Tip | Verdict |
|---|---|
| “Ascending your Invokers increases their level cap.” | True: each star adds 10 levels to the cap, up to level 60 at 6★. (Levelling vs Awakening) |
| “Upgrading Skills Unlocks New Strength.” | Every hero damage skill hits exactly twice as hard at level 11 as at level 1. (Maxing a skill doubles its damage) |
| “A Relic’s Rarity decides how many Substats it has at Level 0.” | Common 0, Uncommon 1, Rare 2, Epic 3, Legendary 4. +5, +10, +15 and +20 add a substat until there are 4, then upgrade one, so a Legendary spends all four on upgrades and a Common on unlocks. |
| “Equip 3 or 5 Relics from the same Set.” | None of the 31 sets has a bonus beyond 5 pieces. |
| “Each Boss has two different Corruptions.” | True for all 16 bosses. (Which Tolerance set to build first) |
| “Common, Uncommon, and Rare Invokers each have one Tolerance. Epic and Legendary Invokers have two.” | Matches skill upgrades: only Epics and Legendaries have a second Tolerance to level. |
| “You get 30 free Spire Keys every day, 5 per Element.” | Six elements × 5 = 30: |
| “You need more Accuracy than the enemy’s Resistance to land debuffs consistently.” | Resist is driven by Resistance minus Accuracy. The first 100 points of difference count for far more than the next thousand. |
True, but the maths is off
“50% More XP means 50% faster levelling.” You need two thirds as many battles: a third less time, not half. Still worth activating.
What the tips leave out
- Gear gold: about 80% of the gold to max a 6★ piece goes on +15 to +20. (Where your gold goes on gear)
- Stats that stop: Instinct does nothing past 362, and Skill Speed’s first 100 points beat the 1,000 from 1,000 to 2,000. (Stats that stop working)
- Mercy: no tip mentions it, but summons have it. (What 130 Destiny Stars really buy you)
Tip numbers not checked yet
Elemental advantage (+30% damage dealt, 30% less taken), Titan Invokation lasting 12 seconds, and AoE target limits by rarity (7 for Common and Uncommon, 8 Rare, 9 Epic, 10 Legendary).
Every tip with its picture: Loading tips.
Numbers for game version 0.61.1516.